Balancing Update

We hope you are doing well. Due to the global epidemic, we’ve transitioned to working remotely, but that shouldn’t have a significant impact on our roadmap schedule. Today we are happy to announce the latest Secret Neighbor update.

As suggested by many of you, this time, in order to improve your in-game experience, we have concentrated our focus mainly on balance. The other thing we've improved is performance — the game should run slightly better now.

Based on your feedback we’ve decided to decrease the stun duration in order to incentivize players to avoid Neighbor more, instead of engaging head-on.

Based on the statistics, Inventor is not very appealing to the majority of players. That was a surprise to us, since Inventor has some pretty powerful abilities. However, now Inventor is stronger than ever, and we hope it will see more play. Here’s what changed:

  • New Inventor crafting UI
  • Inventor is now able to craft keycards for the first and second stage doors
  • The rifle now costs 10 gears instead of 5, but there are almost twice as many gears on the map
Leader class


Leader also remains an unpopular choice according to our statistical data, which is why we added a few more abilities to power up the character and emphasize her supportive nature.

  • Leader can remove teammates' debuffs, including knock, stun, blinding, slow down, smoke grenade damage, etc.
  • Leader’s stun duration is cut by 50%
10/4/2020

Latest Articles

If you’re new to Secret Neighbor, welcome to an ever-growing and constantly updated multiplayer social horror game. Communicate and cooperate with other players to sneak into the creepy basement and learn your Neighbor’s dark secrets. The twist? Someone in your group is the Nei...
10/14/2020
Level Editor is now officially in the game! It allows you to design your own levels and upload them to the Steam Workshop.Our community beta-testers have already submitted over 600 levels, but this is just the beginning! With other players all over the world voting for your creations, your levels ha...
10/11/2020
While the team is tirelessly working to bring you exciting new content and eliminate the rest of the remaining technical issues, here's an update to tide you over in the meantime.Remember how Mr. Peterson was constructing something on the third map? We're pretty sure he's finished whatever he's been...
10/25/2020